1993 in video games

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In 1993, the video game industry saw numerous sequels, prequels, and new titles, including *Dragon Ball Z: Super Butōden*, *Mortal Kombat II*, *Secret of Mana*, *Super Street Fighter II*, *Star Fox*, *FIFA International Soccer*, *Doom*, *Gunstar Heroes*, *Myst*, *Samurai Shodown*, *Ridge Racer*, *NBA Jam*, *Disney's Aladdin*, and *Virtua Fighter*. The highest-grossing video game worldwide was Capcom’s *Street Fighter II* for the third consecutive year, also topping all entertainment products. The best-selling home system globally was the Nintendo Super Famicom/SNES. In the U.S., *NBA Jam* and *Mortal Kombat* were the top-grossing arcade games, each exceeding $300 million in revenue, surpassing the domestic box office of *Jurassic Park*. Arcade earnings for these titles equated to over $630 million in 2023. In Japan, the highest-grossing arcade games included several titles, though specific rankings were not detailed. Key events in 1993 included the launch of *Super Play* magazine in Sweden, the publication of David Sheff’s book *Game Over* about Nintendo, and the opening of FuncoLand’s 62nd location. Sega introduced the Videogame Rating Council on May 24, while Nintendo and Silicon Graphics began collaborating on "Project Reality" in October. Congressional hearings in December focused on violence, sexual content, and potential government regulation in video games. The year also saw significant business developments, with the founding of Croteam, nVidia, Take-Two Interactive, and Shiny, while DK'Tronics and Epyx ceased operations. Magnavox was acquired by Carlyle Group, and MicroProse by Spectrum HoloByte. Hardware releases included Sega’s Model 2 arcade board with 3D capabilities, Fujitsu’s FM Towns Marty (the ...